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Rendering with Rhino 7 (Tax included)
1. First step
1.1 Before you start the course (2:38)
1.2 Introduction to rendering in Rhino (2:46)
1.3 Tips before you start (6:33)
2. Camera
2.1 Types of camera projection (6:14)
2.2 Default views and camera editing (7:19)
2.3 Stowed cameras (8:13)
2.4 Saved selections (2:20)
2.5 Focus and blur (6:07)
2.6 Background settings (10:31)
2.7 A quick question
3. Materials
3.1 Introduction to materials (3:04)
3.2 Materials library (4:12)
3.3 Material application (9:12)
3.4 Plaster, paint and plastic (6:48)
3.5 Metal (2:57)
3.6 Glass and gem (5:06)
3.7 Emission material (4:04)
3.7...A) Short demo about the emission material (5:42)
3.8 Double-sided material (5:37)
3.9 Custom material (11:17)
3.10 Physically based material (6:49)
3.11 Water creation challenge (6:08)
3.12 Application and purge (4:49)
4. Material Mapping
4.1 UCS mapping (7:52)
4.2 Mapped for channel 1 (5:30)
4.3 Mapped for channel 1, more details. (12:10)
4.3 ...A) Short demo about mapping a 3D bench (3:51)
4.4 Curved pipe (6:36)
4.5 Movement of materials (8:07)
4.6 Which one would you use?
5. Render Settings
5.1 Rendering engine (1:45)
5.2 Resolution and quality (9:46)
5.3 Capture preview image (4:15)
5.4 First renderings (3:02)
5.5 That's right, a quiz!
6. Illumination
6.1 Ambient lighting settings (9:08)
6.2 Focus (9:26)
6.3 Point light (9:58)
6.4 Directional light (5:22)
6.5 Rectangular light (5:48)
6.6 Linear light (4:02)
7. Images
7.1 Import image as material (6:44)
7.2 Import image as surfaces (5:51)
7.3 Import image as wallpaper (4:13)
7.4 Import image as decal (12:46)
7.4...A) Short demo about decals (3:08)
7.5 Image as topography (6:24)
7.6 Just one question, can you help me?
8. Animations
8.1 Lighting studio (7:57)
8.2 Aerial view (3:48)
8.3 Trajectory (4:56)
8.4 Rotating plane (4:15)
8.5 Playing and recording animations (5:15)
9. Other settings
9.1 Wireframe (3:40)
9.2 Color interpretation and adjustment (4:56)
9.3 Render pipelines and advanced options (9:21)
9.4 Thickness (2:29)
9.5 Smooth (2:32)
9.6 Closing line (3:57)
9.7 Snapshots (10:11)
10. Final rendering
10.1 Package Manager - Denoiser (3:17)
10.2 Denoiser activation (5:35)
10.3 Post-Effects (12:52)
10.4 Tone mapping (12:12)
10.5 Recent (3:34)
10.6 One last question!
11. Final project, end of this course, and get your certificate!
11.1 Final project and consultations (1:15)
Teach online with
5.1 Rendering engine
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