Grasshopper® is a graphical algorithm editor tightly integrated with Rhinoceros® (Rhino) 3D modeling software. Grasshopper offers new ways to develop and control computer generated models, together with presetting repetitive processes and producing geometry through mathematical functions; a form created by a series of mathematical operations instead of conventional commands.

To help in learning Grasshopper, we have created SudoHopper3D®, a card game to improve the overall understanding of parametric thinking. SudoHopper3D® playfully takes you on a journey through mathematics, algorithms and basic coding. Players surprisingly learn concepts such as vector geometry and trigonometry.

SudoHopper3D® advantages do not stop at simple math skills. Besides the unique math portion of the game, players also learn problem-solving, logic, and sequential reasoning in a socially interrelated and entertaining environment.

FREE

SudoHopper3D-English

SudoHopper3D-English $̶U̶S̶D̶ ̶2̶9̶

Grasshopper® is a graphical algorithm editor tightly integrated with Rhinoceros® (Rhino) 3D modeling software. Grasshopper offers new ways to develop and control computer generated models, together with presetting repetitive processes and producing geometry through mathematical functions; a form created by a series of mathematical operations instead of conventional commands.


To help in learning Grasshopper, we have created SudoHopper3D®, a card game to improve the overall understanding of parametric thinking. SudoHopper3D® playfully takes you on a journey through mathematics, algorithms and basic coding. Players surprisingly learn concepts such as vector geometry and trigonometry.


SudoHopper3D® advantages do not stop at simple math skills. Besides the unique math portion of the game, players also learn problem-solving, logic, and sequential reasoning in a socially interrelated and entertaining environment. $̶U̶S̶D̶ ̶2̶9̶

RhinoFabStudio - McNeel Miami

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UPB - Medellín, Colombia

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ControlMAD - Madrid, Spain

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SudoHopper3D® Course Curriculum


  1. Three easy steps to fabricate the cards for the SudoHopper3D game
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  2. Interface of Grasshopper3D
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  3. Introduction to Parameters
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  4. What is a list?
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  5. Assignment 1: Create these lists of numbers with the Series and Range components
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  6. Assignment 2: Create two lists of numbers
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  7. Assignment 3: Draw few lines on the X axis
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  8. Assignment 4: Draw a square and scale in 2D a few times.
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  9. Assignment 5: Draw a rectangle with a diagonal line
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  10. Assignment 6: Copy and scale few rectangles
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  11. Assignment 7: Select only the closed curves
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  12. Assignment 8: Rotate and move a solid in the Z axis
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  13. Assignment 9: Create these two list of numbers
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  14. Assignment 10: Scale a rectangle from its original corner
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  15. Assignment 11: Draw random lines from a single point to different points
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  16. Assignment 12: Rotate a 2D cross section around an axis
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  17. Assignment 13: Polar array a square and scale each one of them
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  18. Assignment 14: Move, copy and rotate the rectangles along the X or Y axis
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  19. Assignment 15: Remap numbers
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  20. Assignment 16: Rectangular array of circles
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  21. Assignment 17: Draw circles with random radii
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  22. Assignment 18: Mass addition
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  23. Assignment 19: Select only the red circles
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  24. Assignment 20: Draw these arcs from these three lines
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  25. Assignment # 21 Use the random reduce component to delete few rectangles
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  26. Assignment 22: Draw a few polygons from small to large in the Y direction
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  27. Assignment 23: Magnets
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  28. Assignment 24: Draw 9 or more circles on a flat surface
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  29. Assignment 25: Draw an ellipse and a circle. Then, divide both and connect the points with lines
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  30. Assignment # 26 Wiring in between two circles to make a tower
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  31. Assignment 27: Draw curves tangent to the points on the curve
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  32. Assignment # 28 Rectangular array of polygons with a random number of edges
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  33. Assignment 29: Scale circles along the X or Y axis with equal distances in between them
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  34. Assignment 30: Making a parametric ring
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  35. Assignment 31 Draw a pave (Honeycomb) of circles
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  36. Assignment 32 Draw a polyline at the end of all those points
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  37. Q & A Questions to the instructors
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Andrés González Posada

Andrés is a software trainer and developer since the 1980's. 

He has developed applications for diverse design markets as well as training materials for different CAD and Design software including AEC Metric PRO, Mepal Draw, and the Integrator (BIM) for Autocad (18-2014), as well as the community of training materials for Rhino3D.

Andrés has written numerous multimedia books for such programs like Flamingo3D, Rhino3D, Grasshopper, RhinoCAM etc..

Andrés has been working with the Rhino3D Team since the very early stages. He is now the head of the McNeel Southeast US & Latin American Division.  

He is the worldwide director of the digital fabrication community called RhinoFabStudio as well as the Generative Jewelry & Fashion Design Community and Generative Furniture Design Community.